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I lately bought into UE5 after utilizing Unity some years in the past – I’m a bit stunned in regards to the shooter-like controls within the stage editor, as more often than not I’ll need to pan throughout the extent (X/Y axes) whereas wanting down on the stage at an angle. Utilizing the default controls, transferring with W will transfer me straight by the extent.

Whereas holding down the LMB, dragging up/down really does precisely what I’d need from the W and S keys – is there any technique to configure them to just do that?

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For panning, the docs say:

Alt + MMB + Drag

Tracks the digicam left, proper, up, and down within the course of mouse motion.

I am not an UE5 dev so I can not take a look at this answer myself.
For future reference, Unreal Engine 5 makes use of Maya fashion controls – you probably have bother discovering navigation / UI data for EU5 instantly, attempt looking out for a similar factor with Maya as an alternative.

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