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unity – The way to retailer references to scene objects in prefabs?


It is best to definitively learn the Unity handbook about prefabs

The prefab acts as a template from which you’ll create new object situations within the scene.

The aim of prefabs is to be instantiated into the scene.

When within the Venture tab, it acts as a “common file” and should be independant from any object in any scene (however it could have references from different prefabs additionally within the Venture tab) in order to be reusable in any scene.

The benefit of prefabs is, once you edit the values of one of many and hit “Apply”, all of the situations within the different scenes can have the brand new values. (Besides when you have already overriden the values of the occasion)

You need to instantiate the prefab into your scene in order to have the ability to hyperlink objects of the scene into your prefab. The instantiation and creation of the hyperlinks to the prefab occasion could be performed utilizing the inspector, or, at runtime, utilizing code.

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