Monday, September 26, 2022
HomeGame Developmentunity - Procedural Technology of Metropolis Setting for Countless Runner

unity – Procedural Technology of Metropolis Setting for Countless Runner


For a college undertaking, I am at the moment coding a sport just like Subway Surfers and Temple Run.

As a part of our project, we have to implement procedural era of some side of the sport. For my undertaking, I used to be considering of procedural era of the envrionment on the left and proper of the principle path.

As such, I used to be questioning if anybody know of any assets that may assist with the coding of a procedurally generated city-scape. I’ve spent a number of weeks already researching, however any resolution entails a third occasion bundle, whereas I’d one thing a little bit extra custom-made.

I do know of the diamond-square algorithm which may also help with producing heightmaps, however all of the examples of the diamond-square I’ve seen solely does moutains and people form of sceneries, not the city-centric method I need to take.

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