Saturday, May 28, 2022
HomeGame Developmentunity - How do video games like Mount & Blade deal with...

unity – How do video games like Mount & Blade deal with collisions?


I’ve much less of a technical query and extra of a systemic / architectural query.

I am engaged on implementing a directional attacking / blocking system in Unity à la Elder Scrolls: Enviornment or extra not too long ago, Mount & Blade – the place transferring the mouse in a sure route indicators a route of assault. As anticipated, additionally, you will be capable of block in every route, with every block route countering the assault coming from the identical route.

I used to be questioning and hoping for some recommendation from extra skilled builders, what are your ideas on greatest implement this? Particularly: do I take advantage of colliders and really make assaults bodily collide with a possible defend or weapon in that route? Or do I merely maintain an enum with route state and evaluate these values when a collision happens. Any additional expanded concepts and options are welcome! Thanks prematurely.

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments