Wednesday, November 2, 2022
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unity – Host & Shopper consumer enter shifting each Participant prefabs on the similar time


I’ve a participant controller connected to the Participant prefab – together with the NGO elements

Community Object Shopper Community Remodel Community Animator

Within the Community Supervisor I’ve the Participant prefab added in order that the host & purchasers will spawn when becoming a member of.

The difficulty I’ve is that the consumer enter from consumer & host is controlling each prefabs on display on the similar time.

On the participant controller script I’ve the road if (!IsOwner) return; firstly of the Replace() earlier than any motion is known as

The Participant Prefab is setup as follows:

  • Participant (Has the Community Object & Shopper Community Remodel elements)Guardian Obj

  • Controller (Has the PlayerController script connected to it)

  • Mannequin (Has the Proprietor Community Animator part with the Animator utilized)

Any assist a lot appreciated.

See the connected video for the difficulty

https://youtu.be/udOMW0Fbu14

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