I’ve a participant controller connected to the Participant prefab – together with the NGO elements
Community Object Shopper Community Remodel Community Animator
Within the Community Supervisor I’ve the Participant prefab added in order that the host & purchasers will spawn when becoming a member of.
The difficulty I’ve is that the consumer enter from consumer & host is controlling each prefabs on display on the similar time.
On the participant controller script I’ve the road if (!IsOwner) return; firstly of the Replace() earlier than any motion is known as
The Participant Prefab is setup as follows:
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Participant (Has the Community Object & Shopper Community Remodel elements)Guardian Obj
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Controller (Has the PlayerController script connected to it)
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Mannequin (Has the Proprietor Community Animator part with the Animator utilized)
Any assist a lot appreciated.
See the connected video for the difficulty