Tuesday, July 26, 2022
HomeGame Developmentunity - Bend flat object round mesh

unity – Bend flat object round mesh


I am utilizing Unity 5.2.3 and constructing a golf course. Utilizing an addon known as Course Forge (if that issues).

And I am questioning if there’s a straightforward method with out programming that allows you to bend, in my case, a picket wall to mesh (terrain). I am attempting to perform a wall like on this image:

enter image description here

So I’m wondering if there’s a approach to by some means “snap” an 3d object to “a number of mesh triangles” and that it bends itself to it? If that is sensible.

I might make the wall object actually slim and replica it a number of occasions. However that might imply I could not use large textures and it will simply look quite simple. Or I might make it longer however then end result would look very angular.

Is there a straightforward approach to go about fixing this that might make wall look good with “giant” textures and never too angular?

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments