Friday, August 26, 2022
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Undertaking not constructing in CC3 – Cocos Creator


Hey!

I’m upgrading my 2.4.5 challenge to three.x.

When I attempt to construct it, it exhibits this error:

 [Build] [cmake-err] CMake Error at CMakeLists.txt:66 (target_include_directories):
  [Build] [cmake-err] ed with invalid arguments
  [Build] Error: Run construct plugin native:(onAfterBuild) failed!
  [Build] run cmake failed "cmake -S /Customers/fabianhemmert/Projekte/Growth/Cocos2D-x/Escape-Crew/native/engine/ios -GXcode -B/Customers/fabianhemmert/Projekte/Growth/Cocos2D-x/Escape-Crew/construct/ios/proj -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DRES_DIR="/Customers/fabianhemmert/Projekte/Growth/Cocos2D-x/Escape-Crew/construct/ios"", code: 1, sign: null

What does this imply? How do I repair it?

All the most effective,
Fabian


I can ask engineering to take a look.

What particularly are you upgrading? Can different platforms be packaged usually?

Hello @fabianhemmert did you resolved this challenge ??

No, sadly not. I’ve determined to depart my app at 2.4.5 for now…

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