I am having a planning concern with writing quests for my sport. Let me give an instance:
Throughout one of many steps of a quest, the participant is shipped to a nightclub to ask some questions. There are a number of methods the participant can method this:
- The participant can enter the membership by ready in line after which discuss to the bartender and ask the questions. These questions will be requested by mendacity to the bartender or by intimidating him.
- The participant can enter the membership by violence and mechanically intimidate the bartender.
- The participant can sneak by a backdoor and discover the objects within the worker room.
That is easy sufficient to mannequin as a tree:
What I am having points is with regards to failure and penalties.
For example, if the participant fails the strenght examine when attempting to enter the membership by violence, they’re despatched to the again of the road however nonetheless have entry to all the opposite paths. In the event that they attempt to intimidate the bartender and fail, they’re forbidden from coming into the membership by the front-door. And at last the participant may fail all of their ability checks, which can result in a security internet to maintain the hunt going.
Is there a option to symbolize this type of circulate graphically? Ideally I would prefer to symbolize each attainable path and consequence, hopefully making it simpler to visualise if I’ve actually considered each attainable situation.