Spider-Man Remastered on PC is a blended bag; my exams on a high-end gaming desktop had been filled with frame-rate points, poorly optimized ray tracing, audio bugs, and visible glitches (e.g. flickering, warping and occasional stuttering). Alternatively, exams on a decently highly effective gaming laptop computer went so much smoother, offering principally secure body charges, though visible and audio points remained prevalent.
This port might be far worse, nevertheless it’s disappointing to see that my highly effective desktop couldn’t deal with these settings in addition to anticipated. Even when following the official Spider-Man Remastered settings information, my desktop was unable to carry out wherever close to in addition to what was urged, regardless of my specs surpassing what was really helpful.
Hopefully, these points get ironed out shortly after launch, however as of proper now, my expertise with this port was removed from constructive.
Spider-Man Remastered launching the sport
Spider-Man Remastered on PC begins off sturdy by shortly taking gamers to an choices menu as quickly as they launch the sport. As an alternative of the appliance freaking out as a result of it’s been launched on the incorrect decision (I’m you, Bethesda), or coping with graphics settings which can be far too demanding in your rig to deal with, you’ll be able to choose show and graphics choices earlier than even opening the sport.
That is particularly helpful as a result of in most video games, altering graphics settings means it’s a must to restart the sport anyway, so there’s no cause to launch it within the first place. Nevertheless, that’s not solely the case for Spider-Man Remastered on PC both. Settings may be freely modified with out having to restart the sport.
I do want you would edit audio settings from this menu. At instances, purposes on PC launch with ear-shattering loudness, so it’d make sense for that to be customizable earlier than coming into the sport.
Spider-Man Remastered show choices
Spider-Man Remastered may be performed in windowed, fullscreen and unique fullscreen modes. I’ve by no means performed a PC recreation that labeled these modes on this approach, nevertheless it basically signifies that what’s historically often called “windowed fullscreen” and “fullscreen” at the moment are dubbed “fullscreen” and “unique fullscreen,” respectively.
The port has two methods of constructing the picture extra crisp. The primary makes use of a DLSS upscale methodology that may be set to extremely efficiency, efficiency, balanced or high quality. In case you choose out of an upscale methodology, you’ll be able to soften edges by way of anti-aliasing, which may be set to SMAA, TAA, or DLAA. Different choices embrace Dynamic Decision Scaling and Refresh Charge; each rely upon the refresh fee of the monitor you’re utilizing.
HDR may be turned on with the utmost luminance setting hovering between 200 and 1,500. HDR can’t be turned on if HDR isn’t activated in your monitor, so in the event you’re confused why the choice is grayed out, go to your Home windows HD Coloration settings and activate HDR.
Take into account that show decision and refresh fee choices might be grayed out whereas Windowed mode is chosen. It’s because the window measurement may be freely modified as soon as the app is launched, and refresh fee in a windowed software is decided by your monitor’s settings.
Spider-Man Remastered graphic settings
Spider-Man Remastered presents a slew of graphical choices, and in the event you don’t have the power to experiment, the graphics presets embrace very low, low, medium, excessive or very excessive.
Particular graphic choices for texture high quality, shadow high quality, depth of discipline, degree of element and climate particle high quality may be set to some variation of very low, low, medium, excessive, and really excessive. There are some exceptions to this, as texture high quality and climate particle high quality can’t be set to very low, whereas depth of discipline can’t be set to very excessive.
Texture filtering may be set to Trilinear or Anisotropic at 2x, 4x, 8x, or 16x. Ambient occlusion may be set to off, SSAO or HBAO+. Display area reflections, bloom, vignette, chromatic aberration and lens flare may be turned on or off.
Area of view is at 0 by default, however can go wherever from -25 to 25. Movement blur power and movie grain power may also be set between 0 and 10.
After all, ray-traced reflections may be turned on as an alternative of display screen area reflections. Ray tracing may be set to off, medium, excessive or very excessive.
In case you make a mistake, and are uncertain of what the default settings appear to be, there’s a handy Reset button on the backside left of the window.
Spider-Man Remastered RTX 3080 efficiency
I examined Spider-Man Remastered on a desktop PC with a Intel i7-11700K processor, an Nvidia RTX 3080 GPU and 32GB of RAM. I put in the sport on a Gen 4 SSD, particularly the Samsung 980 Professional. I had the sport displayed on a 3440 x 1400-pixel monitor, and turned each setting I might to its most, besides I saved movement blur at 0. These are excessive finish specs, so after all, I’d count on high-end efficiency.
I set all the things to max, saved dynamic decision and v-sync off, and jumped proper in to see how the sport would carry out. Sadly, to my shock, it didn’t carry out significantly properly. Whereas exploring the open world, I used to be taking part in at round 25-35 frames per second with occasional stutter and rare drops to twenty frames per second.
I used to be a bit baffled by this, so I shortly went to the settings to rectify the problem. I initially thought turning off DLSS would assist, however with it off, my FPS really dipped to fifteen frames per second. I turned DLSS again on and turned the decision scaling all the way down to quick efficiency, however that didn’t assist both. DLAA additionally appears severely damaged in the intervening time; it causes all the things on the planet to warp, particularly when shifting at excessive speeds. Dynamic decision scaling didn’t assist, as I used to be nonetheless caught at 30-40 fps, even with my settings nowhere close to most.
Might ray-tracing be the wrongdoer? After turning that off with all the things else at very excessive, I managed 60-70 frames per second at ultra-wide 2K decision with occasional drops to 55fps. After turning ray-tracing again on, Spider-Man Remastered crashed.
My rig ought to deal with most ray-tracing at ultra-wide 2K decision and get a decently excessive framerate, so I started digging some extra. I double checked my Nvidia drivers, nevertheless it was already absolutely up to date. I checked the really helpful settings for a equally specced rig, and apparently, I ought to have hit 60 fps at 4K with ray-tracing at very excessive and graphics presets at excessive.
But with the graphics preset at excessive and ray tracing at very excessive, I used to be solely getting 30 fps at ultra-wide 2k decision. I’m not even taking part in on a 4K show. The one distinction between my rig and the really helpful settings for extremely excessive is that my CPU is a technology older.
Even once I attempt the really helpful settings for “Wonderful Ray Tracing” (which recommends a CPU and GPU worse than mine), I’m nonetheless caught at wherever between 30-40 fps. Within buildings, I hit simply barely underneath 60 fps. Even dropping ray tracing all the way down to excessive solely let me attain 35-45 fps. It took turning off ray-tracing solely to be able to hit 60 fps, and even then, the body fee would sometimes drop to 45-50 fps for a second earlier than going again as much as 60. Even with these settings, I’d discover the edges of home windows popping in whereas swinging by way of the town at a quick tempo.
I questioned if these points had been a results of taking part in in ultra-wide decision; I swapped to 2560 x 1440p with ray-tracing at very excessive and the graphics preset at excessive, managing 45-50 frames however nonetheless had occasional drops to 40 fps. The efficiency nonetheless appeared inconsistent, however nowhere close to as unhealthy.
When you’ve got the same rig to mine, I extremely suggest setting all the things at its most settings, however maintaining ray tracing off. It resulted in main visible points and wasn’t remotely well worth the loss in efficiency. Turning ray-tracing off additionally appeared to repair my audio points and cutscene stuttering. I additionally suggest utilizing SSAO for ambient occlusion slightly than HBAO+; the latter appears to be like flat.
There are many different little points, too. It takes fairly a very long time for textures to completely load. I’ve observed, particularly in cutscenes, property inside the world will look blurry for a second earlier than abruptly changing into crisp. There are a number of stutters whereas gaming, particularly at the beginning of cutscenes the place fashions will stay frozen in place for second.
I’ve additionally observed that hair, particularly on unimportant characters in cutscenes, appears to be like weirdly fuzzy to the purpose the place it doesn’t appear actual.
For some cause, clicking on the display screen or urgent on my keyboard whereas a controller is linked to my PC causes the audio to abruptly pause. And once I swap again to my controller, it pauses once more. Typically, there’s occasional audio delay when characters start talking.
Spider-Man Remastered RTX 3070 laptop computer efficiency
I then examined Spider-Man Remastered on a laptop computer with an Intel i7-12700H processor, a RTX 3070 Cell GPU, 16GB of RAM, a Micron 2450 Gen 4 SSD, and a 2560×1440 show. Whereas this GPU is barely much less highly effective than the really helpful GPU for the “Wonderful Ray Tracing” settings (which places ray tracing and graphic presets at excessive), we determined to provide it a attempt anyway.
Whereas I nonetheless had audio points, particularly insofar as sure characters not talking on the right instances (although their mouths had been shifting), my efficiency was in any other case stable. I stayed round 50-60 fps whereas exploring the open world, with solely occasional dips to 45 fps. Ray-tracing wasn’t breaking the sport in the identical approach it was on my desktop.
Even with the graphics preset at very excessive and ray tracing at very excessive, I explored New York Metropolis at wherever between 35-40 frames per second with occasional dips to 30. I nonetheless observed flickering in reflections whereas swinging round, making that a problem each video games shared no matter {hardware}.
I’ve additionally observed that the longer I play the sport, the more severe efficiency appears to get. I began one other take a look at at very excessive settings with ray tracing off. I initially hit 90 fps, however after swinging round for some time, it shortly dropped again to the 60-70 fps vary.
Spider-Man Remastered DualSense performance
When you’ve got a DualSense controller, connecting it to your PC is as simple as plugging it in and taking part in. If you’d like full entry to DualSense performance, you’ll must go to Sony’s DualSense firmware web page and obtain the appliance.
Spider-Man Remastered helps haptic suggestions, adaptive triggers, and audio emitting from the controller. Haptic suggestions is most noticeable whereas swinging throughout New York Metropolis, however there are moments the place the sport makes use of normal controller suggestions. I’ve additionally observed a problem the place sure mini-games, particularly the Match the Sample one, have a far too excessive sensitivity on the controller. And it feels just a little janky going by way of menus with a controller.
Backside line
Spider-Man Remastered on PC is a less-than-great port of the critically acclaimed PS4 recreation. On one hand, my expertise with a RTX 3080 desktop was slightly poor, however my exams on a gaming laptop computer supplied stable sufficient outcomes with a secure framerate. Even then, sure points had been constant between each, significantly audio delay, flickering reflections and warping inside the world relying on the graphic settings.
In case you’re serious about taking part in Spider-Man Remastered on PC, there’s an opportunity you’ll have as poor an expertise as I did on my RTX 3080 desktop. However in the event you’re keen to take the chance, you may get fortunate and it’ll run simply tremendous.