Hello All,
I’ve been making an attempt to connect a particle system to the anchor level of a mannequin inside a node. I’ve tried one thing like this (this.node being the mannequin with the anchor level):
replace(deltaTime: quantity) {
this.particle.node.setPosition(this.node.getChildByName("ModelWithAnchor").getPosition());
}
It appears to behave unusually, it strikes the particles to a special place however then it doesn’t transfer with the mannequin.
Anybody have any concepts?
Thanks,
-iDev
Seems:
replace(deltaTime: quantity) {
this.particle.node.setPosition(this.node.getChildByName("ModelWithAnchor").getWorldPosition());
}
Did the trick.