Tuesday, November 22, 2022
HomeProgrammingRight here’s what it’s wish to develop VR at Meta (Ep. 508)

Right here’s what it’s wish to develop VR at Meta (Ep. 508)


Over the previous couple of years, Mark Zuckerberg has made it clear that he desires his firm to be on the forefront of constructing the Metaverse, and that to do it, the instruments and applied sciences underpinning VR and AR  must be open supply. Fb has seen nice success with open supply tasks like React, so what does it imply, tactically, for builders who wish to contribute to their VR ambitions?

On at this time’s podcast episode, we’re joined by Cami Williams, Engineering Supervisor for Platform and Actuality Labs Advocacy at Meta. Cami has finished the complete FAANG tour with engineering roles at Apple, Google, and Amazon. However let’s be actual, her most vital job title has been our co-host Cassidy Williams’s sister. 

Episode notes:

Cami and Cassidy take us down reminiscence lane, sharing how they acquired into pc science collectively, hosted an internet collection (and nonetheless podcast collectively typically), and overlapped at two jobs collectively.

We focus on the applied sciences getting used to construct in/for the Metaverse like  Horizon WorkroomPresence Platform, Insights SDK, and naturally, React

Cami shares how object and scene recognition work in VR.

Cami reveals a household secret — so pay attention up if you wish to know the right way to beat Cassidy at board video games.

Blackbishop wins the Illuminator Badge for answering and enhancing 500 totally different questions on Stack Overflow.

Observe Ben, Matt, Cassidy, and Cami.

We’re taking a break for the Thanksgiving vacation so no podcast this Friday…have an excellent one, and see you subsequent week.

TRANSCRIPT

Tags: , , , , , , , , ,



RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments