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Replace to Billing Library 4(sdkbox) – Third-Get together


Hello @chuoihottieu, are you certain you haven’t modified anything in your replace? Out of your logs it’s laborious to say what’s going on.

@bluewind00 Thanks for sharing, it’s a excellent “base” for the long run enhancements. Please make it public once more :slight_smile:


@PCCSOARES
@kds

Thanks.
I make it public the repository once more.
Once more, it is a pattern and isn’t assured to work.



2 Likes

hello @kds @bluewind00
i substitute sdkbox::IAP with mingos::IAP observe the directions, it’s work perfert on machine help native arm64-v8a, however crash on armeabi-v7a with out purpose.
for instance Samsung Galaxy A13 5G: ABI help: armeabi-v7a, armeabi.
In any case thanks you guys atleast i upgraded to billing v4 earlier than 1.11.2022!

chuoihottieu
Simply substitute
PROP_APP_ABI=arm64-v8a
with
PROP_APP_ABI=armeabi-v7a:arm64-v8a
in ‘proj.androidgradle.properties’

bluewind00, thanks very a lot loads (you’re our hero); I’ve up to date your code a bit, to get amount of bought merchandise; it really works even on Android 4.4.2. (debug and launch)

…Now I’ll attempt to insert it into my mission (appears not really easy).

These are recordsdata that may be copied straight into your mission.

C++:

Lessons/frequent/JsonParser.cpp
Lessons/frequent/JsonParser.h
Lessons/dropbox/json11/json11.cpp
Lessons/dropbox/json11/json11.hpp
Lessons/iap/MingosIAP.h
Lessons/platform/android/Java_iap_PurchaseEventListener.cpp
Lessons/platform/android/MingosIAP.cpp

Java:

proj.android/app/src/iap/Product.java
proj.android/app/src/iap/PurchaseEventListener.java
proj.android/app/src/iap/PurchaseManager.java

Subsequent is a set of recordsdata that will battle together with your mission’s code.
Please incorporate the required elements of your mission.

proj.android/app/src/org/cocos2dx/cpp/AppActivity.java
proj.android/construct.gradle
proj.android/app/construct.gradle
proj.android/app/proguard-rules.professional



2 Likes

After two days of crashes and black screens, ultimately appears I used you code. It was laborious (for me), as a result of:

  1. I used separate object (in my c++ code):

sdkbox::IAP::setListener(m_IAP_obj); // m_IAP_obj class extends : sdkbox::IAPListener

And you employ the primary class for the listener (object) :

class SampleScene : public cocos2d::Scene, public mingos::IAPEventListener { // your code
class HelloWorld : public cocos2d::Layer // my previous code

  1. Additionally there are tiny distinction in:

proj.androidappsrcorgcocos2dxcppAppActivity.java
:
public class AppActivity extends Cocos2dxActivity { // your code
public class AppActivity extends com.sdkbox.plugin.SDKBoxActivity { // my code

mPurchaseManager = new PurchaseManager(this); // is it attainable to alter this file to make use of as listener not AppActivity class (object), however one thing else?

Thanks to your nice job! :slight_smile: Because of you, perhaps our Cocos video games can be alive for some extra time.



1 Like

This can be a crucial level, however as a way to create your personal buy course of, you will need to depart the sdkbox.
This implies making use of the next code to AppActivity.

public class AppActivity extends Cocos2dxActivity { 

In the event you apply my code as it’s under, you’ll not obtain the notification after the acquisition request with my code.
It’s because SDKBoxActivity will obtain the results of the method from the shop.

public class AppActivity extends com.sdkbox.plugin.SDKBoxActivity 

In different phrases, leaving the code above is just not an possibility for us.

mPurchaseManager = new PurchaseManager(this); // is it attainable to alter this file to make use of as listener not AppActivity class (object), however one thing else?

Are you saying you need to decrease adjustments to AppActivity?
Then you are able to do that by making PurcahaseManager a singleton.
If the intent of this query is to maintain the next code as defined earlier, it is unnecessary.

public class AppActivity extends com.sdkbox.plugin.SDKBoxActivity 

I’ve modified PurcahseManager to singleton in my newest code.



1 Like

Hello @bluewind00 ,

Thanks to your nice job. You’ve gotten saved my mission :smiley:

For individuals who get mingos::IAP to work by putting in the sport from Android Studio, but it surely crashes should you set up it from APK… DON’T FORGET TO ADD THESE LINES TO YOUR proguard-rules.professional:

-keep class iap.** { ; }
-dontwarn iap.
*

:person_facepalming:



1 Like

simply replace not too long ago one in every of my video games to billing library 4, with this pattern and it’s working nice.
the one odd factor, is that generally I get these crashes:

Crashed: Thread: SIGSEGV  0x0000000000000000
#00 laptop 0x175f30  (std::__ndk1::__function::__func<Java_iap_PurchaseEventListener_onInitialized::$_1, std::__ndk1::allocator<Java_iap_PurchaseEventListener_onInitialized::$_1>, void ()>::operator()() [Java_iap_PurchaseEventListener.cpp:76])
#01 laptop 0x40ec34 (cocos2d::Scheduler::replace(float) [functional:1867])
#02 laptop 0x3f7d0c (cocos2d::Director::drawScene() [CCDirector.cpp:264])
#03 laptop 0x3fa14c (cocos2d::Director::mainLoop() [CCDirector.cpp:1392])

line 76 is:

listener->onInitialized(success);

unsure if we must always add a attempt catch there for the case of the listener not being current anymore…
or perhaps its one thing else. any concepts?

I’m very grateful to your generosity in releasing this code. Does anybody have any ideas on the easiest way to utilize it inside a lua-based app?

I’m pondering both hack the lua wrappers which can be equipped with sdkbox, or create a substitute sdkbox:IAP class that calls into this new code the place attainable and stubs something that isn’t supported. I’m not sure what’s greatest although, so concerned with what others with extra expertise with Android assume.

Hmmm, I’m clearly not as good as I hoped I used to be! :slight_smile: I’m struggling to know the best way to make use of this in an current cocos2d-x mission, of both kind – cpp or lua. I imagined if I stared on the directions for lengthy sufficient that it might develop into clear, but it surely’s not taking place. This appears to be a standalone pattern. So, is there a simple technique to decide precisely which recordsdata have to be copied into an current mission and which recordsdata throughout the current mission want tweaking?

Sorry, ignore me: I can now see that extra detailed directions seem on this thread.

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