I am into the design of puzzle video games these days (particularly tile-matching video games) and was making an attempt to evaluate Sweet Crush’s gameplay.
I am a bit torn on how a lot success within the recreation will depend on luck and the way a lot on ability. Clearly the entire design may be very excessive, with robust emotional reinforcement and suggestions for even the most straightforward actions. However while you strip all that away and look solely on the mechanics, I ponder what the true proportion between ability and luck is and methods to assess it. I’ve by no means discovered , well-argued analysis of this, not to mention empirical information to again it up. All think-pieces on this matter boiled all the way down to opinions. Anyone know extra?