I’ve observed a bizarre requirement {that a} particle shader has to actually have sure phrases within the identify in any other case the fabric will get nulled out.
This exists on the three.6 department the place the brand new render updates are alleged to be, which is unlucky. I assume you anticipate the identify to have the phrase particle in it due to the parameters which can be handed to the shader. Is there not a approach to simply make the parameters out there to a shader with out this hack? Perhaps I’m lacking one thing.