I used to be going to lookup C++ libraries to indicate canned movies that I’d like to incorporate in my recreation, however then thought I’d first ask right here for both recommendation out of your experiences or even perhaps see if there’s a cocos2d-x answer.
p.s. my recreation: Professional Technique Soccer 2023 on Steam
thanks!
Good an easy verify this vid out just a few easy traces of code thanks cocos.
Solely downside I had was, video caught on high layer couldn’t transfer it down a layer after I had 2 or extra taking part in at identical time.
That won’t work for Home windows/Mac. (solely works on Android/iOS)
So you want to add your personal code to play video on Win/Mac.
Do I want to go searching for a C++ library for Home windows then, individually from cocos2d-x?
There’s a working implementation within the cocos2d-x fork, axmol, particularly on this listing. You could possibly port it throughout to cocos2d-x v3.17, or at the least get some concepts on find out how to accomplish what you want.
Thanks, R101. I’ll attempt to pull that class over. Are you aware what libraries I want to drag over, if any? Thanks once more.
Unsure what libraries you have to, however it is best to have the ability to simply discover out by going via the code and any CMake recordsdata related to it.