i wish to make a animation clip utilizing typescript as a result of i’ve dynamic place to make use of and that i cant use tween as it’ll trigger drawback in recreation pause and resume?
any assist from neighborhood shall be appreciated , thanks upfront.
You should utilize typescript to do it. Did you encounter any issues?
I would like dynamic place to set in animation however by way of editor it cant attainable because it takes static worth so how am i able to manipulate animation clip by way of typescript
i’m additionally going through similar drawback , are you able to give any demo on learn how to create animation clip utilizing typescript
I’m additionally in search of the identical.
@linrm Lets suppose we wish to change place by way of Animation part however not by static however by delta with respect to present place, then learn how to obtain that?
For ref,
tween(this.node).to(time, { place: new Vec3(...)}) // that is at present behaves in Animation part
However i would like
tween(this.node).by(time, { place: new Vec3(...)}) // `by` behaviour in Animation clip
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utilizing typescript to make animation can discuss with this (The present model is in Chinese language, the follow-up shall be in English) : 程序化编辑动画剪辑 · Cocos Creator
here’s a demo:
57352demo.zip (6.0 KB)
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Thanks for reply and reply, its actually useful