Hi there
I’m attempting to animate a set of STATIC/ANIMATED inflexible our bodies which I’ve made the kid nodes of a traditional node.
After I alter the place of the guardian node both straight utilizing setPosition or by tweens.
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The kid nodes don’t transfer in case of STATIC physique kind.
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And within the case of ANIMATED physique the sprite strikes round, however the physics physique stays in the identical location.
I’ve connected the challenge as properly. Please let me know the right method. Is there a approach to sync the physics our bodies.
static-move.zip (1.9 MB)
it is a bug, and i’ve created a difficulty for monitoring, thanks for the suggestions.
if you wish to transfer STATIC, attempt to set it place straight.