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I’ve an issue with gaps in shadows in Unity. I do know that there are numerous questions on that, however all the solutions are often about setting bias property to 0. However this did not assist me. I take advantage of Level gentle on my scene with the settings:
And even after I put two scaled Cubes to the scene, I get the end result like this (a fairly massive
shadow hole between inexperienced and grey plates):
Is there a property I additionally want to alter so I can get regular shadows?
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