Tuesday, July 19, 2022
HomeGame DevelopmentIs there a regular format to retailer sport asset information as a...

Is there a regular format to retailer sport asset information as a binary archive?


I’m constructing a prototype for a 2D tile primarily based sport and I’ve a number of sprite sheets in separate picture information that in need to use for animation in addition to sport logic attributes related every sprite sheet (comparable to the scale of the spite and the beginning coordinates). The stumbling block I’m operating up towards is methods to correctly retailer this information.

Opening a number of hundred picture information in addition to a number of information holding the attribute information is impractical even assuming the OS allowed for thus many file descriptors for a single course of. This lead me to consider designing some container format that contained the entire related sport property with out superfluous metadata in addition to sport parameters for the logic. Nonetheless earlier than I design one thing alone I wished to see if there was a standard commonplace individuals use. The one factor I might dig up was one thing like dooms WAD however I did not discover a lot in regards to the file format itself.

Do video games have one thing near a regular for an asset container?

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