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HomeGame DevelopmentIs Cocos2DX C++ framework useless? - cocos2d-x

Is Cocos2DX C++ framework useless? – cocos2d-x


Has Cocos2DX been changed utterly by Cocos Creator? It seems to be just like the final replace of 2DX was a pair years again. Will it proceed to be up to date/supported?


Sure, it’s endorsed to make use of cocos creator for brand spanking new initiatives, cocos2dx is not going to up to date once more.

Relies upon what’s your understanding of useless. It is not going to be receiving new options, however I consider it will likely be maintained for bugs. And for me that’s greater than sufficient to maintain utilizing it for a lot of a few years. Additionally, i don’t discover any lacking function for the kind of 2nd video games I do.

Cocos2dx 4.0, regardless of the numerous “is useless” remark, is a really mature engine. Simply verify what number of wonderful video games the place and are nonetheless finished with it. Some builders are nonetheless utilizing as we speak 3.x model.

In case you are like some devs, together with myself, that need to code in c++ I’d advocate not be discouraged by the “is useless” feedback.

Perhaps in the event you’re video games are 3d cocos creator would make sense? I don’t know.

I feel it’s a disgrace that they determined to drop new model of cocos2dx. I ve learn loads of feedback in different discussion board like Godot about coding in c++. In Godot you’ll be able to, form of, nevertheless it extra like a binding.

Cocos2dx was the one 100% cpp engine mature sufficient for CPP devs. That they had one thing distinctive that different engines don’t present. It’s unhappy that they dropped it, however as I mentioned, in my case a minimum of, cocos 2dx 4.0 is greater than sufficient for years to come back.

Hope that helps

you’re proper @rudiHammad . now as a cocos2dx recreation developer, i can say i dont in a position to get clearly cocos creator with out correct documentation and video tutorials. first issues i’ve by no means labored with typescripts or any form of that editor. additionally right here if you use cocos creator and search on youtube or google for one thing assist in cocos creator you bought largely 4-5 outcomes hardly.
and why cocos neighborhood not enthusiastic about these outdated developer who’re working with cocos2dx when cocos2dx 2.x was there. i dont know however for me with out correct tutorial, video, documentation it’s not straightforward to maneuver on creator.

@linrm please make properer docs for all function with actual time instance. that 2-3 git hub take a look at circumstances, and docs shouldn’t be sufficient. and likewise please do proceed assist for already construct cocos2dx video games.



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I’m utilizing 3.17 the final of model 3. 4 launched a few bugs for me and I don’t use METAL witch is the equal of home windows direct X. the engine has all the things you want, couldn’t consider something it actually wants aside from a GUI interface scripting of the engine. additionally dose cocos creator not want the supply so as to compile to native Apps.
else it simply runs within the net browser?. I favor supply as is I can optimise it & have higher management. it’s actually easy to make use of anyway. and to inform you the reality would spend extra time now determining find out how to get a sprite on display screen then simply calling addChild(); and removeChild();.
but when anybody is I will likely be very happy to create a Video tutorial on utilizing the Supply programming and Optimise the crap out of it and the way it works. Joystick, Servers, Threading , debugging and video games.
if sufficient individuals ask I’ll begin a youtube channel and ask the admins right here to begin a thread.
however cocos2dx supply may be very a lot alive for me.



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It’s good to know that extra individuals are nonetheless utilizing cocos2dx.
I don’t know in the event you’ll discover many requests asking for cocos2dx tutorials. I’d be very concerned about servers since I don’t know find out how to do leadboards simply to hook up with a server storing the very best scores(haven’t investigated a lot but).
That is the sport that I’m at present growing in cocos2dx 4
my cocos2dx recreation
In any case, I additionally a lot favor to create a spirte and place it utilizing code that having to go throuhg a ui, drag and drop, translate in a viewport, then choose the sprite and connect to it kind scripts…I do see the attraction for different customers to make use of cocos creator, however many people nonetheless favor and can maintain utilizing cocos2dx even when it isn’t up to date anymore.

R

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