Friday, July 8, 2022
HomeGame DevelopmentIs Cocos2DX C++ framework useless? - cocos2d-x

Is Cocos2DX C++ framework useless? – cocos2d-x


Has Cocos2DX been changed fully by Cocos Creator? It appears to be like just like the final replace of 2DX was a pair years again. Will it proceed to be up to date/supported?


Sure, it is strongly recommended to make use of cocos creator for brand spanking new tasks, cocos2dx is not going to up to date once more.

Relies upon what’s your understanding of useless. It is not going to be receiving new options, however I consider will probably be maintained for bugs. And for me that’s greater than sufficient to maintain utilizing it for a lot of a few years. Additionally, i don’t discover any lacking characteristic for the kind of second video games I do.

Cocos2dx 4.0, regardless of the numerous “is useless” remark, is a really mature engine. Simply test what number of superb video games the place and are nonetheless achieved with it. Some builders are nonetheless utilizing as we speak 3.x model.

In case you are like some devs, together with myself, that need to code in c++ I’d advocate not be discouraged by the “is useless” feedback.

Possibly in case you’re video games are 3d cocos creator would make sense? I don’t know.

I feel it’s a disgrace that they determined to drop new model of cocos2dx. I ve learn plenty of feedback in different discussion board like Godot about coding in c++. In Godot you may, sort of, however it extra like a binding.

Cocos2dx was the one 100% cpp engine mature sufficient for CPP devs. They’d one thing distinctive that different engines don’t present. It’s unhappy that they dropped it, however as I mentioned, in my case not less than, cocos 2dx 4.0 is greater than sufficient for years to return.

Hope that helps

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