Good to satisfy you.
I’ve been utilizing cocos2d-x for 10 years and I actually prefer it.
I’ve tried with each 3.17.2 and 4.0, however after I create a brand new undertaking (the one that claims Good day World on the display screen) and run it on my iPhone 13 Professional Max (iOS15.1) and faucet the display screen, the deltaTime is 1/30 (0.0333) each few occasions.
I can’t reproduce this on iPhone XS Max (iOS15.1), iPhone SE (iOS14.6), and iPhone7 (iOS12.5.4).
Thanks in your cooperation.
I don’t see this challenge in GitHub but though there is a matter reported again on Mojave much like this. Create a difficulty so the builders can monitor it. I don’t, nevertheless, know a timeframe for a repair. Points · cocos2d/cocos2d-x · GitHub
Have this identical challenge when attempting to run coco2d-x on iPhone13 Professional Max with “CADisableMinimumFrameDurationOnPhone” enabled (120hz).
Needed to disable 120hz as a result of the sport lagged as quickly as I touched the display screen. Any concepts on what’s inflicting this? Thanks
I contacted Apple Developer Technical Assist 4 months in the past.
They’ve investigated the problem, however have but to resolve it.
Anybody else have this challenge or know any extra information?