Wednesday, June 8, 2022
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iPhone13 Professional Max with deltaTime of 0.0333 when tapping the display screen – cocos2d-x


Good to satisfy you.

I’ve been utilizing cocos2d-x for 10 years and I actually prefer it.

I’ve tried with each 3.17.2 and 4.0, however once I create a brand new undertaking (the one that claims Howdy World on the display screen) and run it on my iPhone 13 Professional Max (iOS15.1) and faucet the display screen, the deltaTime is 1/30 (0.0333) each few instances.

I can’t reproduce this on iPhone XS Max (iOS15.1), iPhone SE (iOS14.6), and iPhone7 (iOS12.5.4).

Thanks in your cooperation.


I don’t see this difficulty in GitHub but though there is a matter reported again on Mojave much like this. Create a problem so the builders can monitor it. I don’t, nevertheless, know a timeframe for a repair. Points · cocos2d/cocos2d-x · GitHub

Have this similar difficulty when making an attempt to run coco2d-x on iPhone13 Professional Max with “CADisableMinimumFrameDurationOnPhone” enabled (120hz).

Needed to disable 120hz as a result of the sport lagged as quickly as I touched the display screen. Any concepts on what’s inflicting this? Thanks

I contacted Apple Developer Technical Help 4 months in the past.
They’ve investigated the problem, however have but to resolve it.

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