Friday, June 24, 2022
HomeGame DevelopmentiOS Construct settings not reflecting xcode venture - cocos2d-x

iOS Construct settings not reflecting xcode venture – cocos2d-x


After I run
cocos compile -p ios
The output reveals
working: 'xcodebuild -project ... os.xcodeproj -configuration Debug -target "..." -arch "x86_64" -sdk iphonesimulator CONFIGURATION_BUILD_DIR="..." VALID_ARCHS="i386 x86_64"'

Nonetheless, my xcode venture is ready up utterly in another way to construct with arm64 and use iphoneos.

How do i alter these settings so utilizing cocos compile -p ios runs the right settings?


If you wish to use CMake to compile, edit your venture’s CMake file.

Does utilizing cocos compile -p ios truly use the CmakeLists.txt file?

I’ve tried including a couple of totally different strains to the CMakeLists.txt file to change these settings however nothing has labored but.

e.g.

set_target_properties(${APP_NAME} PROPERTIES XCODE_ATTRIBUTE_ONLY_ACTIVE_ARCH "NO")

and likewise tried

set_xcode_property(${APP_NAME} TARGET_ARCH "arm64")

and different related strains. These didn’t assist

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