IIT Kharagpur researchers have developed a 360-degree VR platform for educators to bridge the hole between lecturers and college students. “We need to redefine the dependence of lecturers on others to develop immersive content material,” Kaushal Kumar Bhagat, assistant professor on the Indian Institute of Know-how, Kharagpur, mentioned.
Throughout the pandemic, Bhagat and a staff of researchers grew to become conscious about the shortage of interplay in on-line courses. This gave them the thought of growing a no-code 360 diploma VR platform for lecturers.
Bhagat believes that VR can doubtlessly make studying extra interactive and fascinating by way of computer-generated graphics in a three-dimensional surroundings, easing complexities. It took nearly 18 months to develop an open-source 360-degree VR platform for educators, explains Bhagat. Furthermore, it doesn’t require any prior coding expertise.
Academics can freely add audio, create quizzes and usher in gaming components to make the teachings attention-grabbing. It doesn’t require extra expertise. The researchers mentioned all they want is to shoot pictures in 360-degree, observe the directions, and create a lesson able to be skilled in VR.
This VR platform works on all Android gadgets. As to how immersive the expertise could be, relies upon additionally on the kind of the VR headset utilized by the scholars. The important thing concept is to make it reachable to each pupil in city and rural India, the staff of researchers affirmed.
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