Thursday, October 13, 2022
HomeGame DevelopmentHow you can implement Scorching Bundle for Android/iOS? - Cocos Creator

How you can implement Scorching Bundle for Android/iOS? – Cocos Creator


I’m utilizing 3.5.2 at present.
One factor i’m not getting is why Creator continues to be lacking Scorching Replace function in editor for Native out of the field?
can’t we lengthen is Distant Bundle function such a approach that it helps Scorching Replace as effectively on bundle degree?
Like Can’t we simply give possibility of hold in Construct possibility for each Distant Bundle?
If that’s tick then add that asset bundle inside apk construct o/w dont.
Other than that downloading Distant Bundle and caching is already applied.
So why engine devs will not be including this primary performance? or am i lacking any essential level right here?
I dont wish to edit engine for this stuffs.
@linrm


At the moment there is no such thing as a plan to construct sizzling replace perform within the editor, you possibly can check with this tutorial to implement sizzling replace first:
https://docs.cocos.com/creator/handbook/en/advanced-topics/hot-update.html

1.you possibly can hot-update a part of recreation if you replace new file to server.
2.principal.js is right here:

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