Hello all, When you’ve got already used Intersection2D for collision detection utilizing polygon collider in cocos creator 3. x model. You’ll know concerning the ‘WorldPoints’ methodology which converts all of the polygon factors w.r.t world coordinates. Proper now I’m engaged on cocos creator 2.4.10 and I need to Implement collision detection utilizing a polygon collider. I might use the Intersection methodology. In contrast to the three. x model there isn’t any such methodology to transform the polygon factors to world coordinates. Has anybody labored on the polygon collider within the 2. x model? Can anybody assist me with this? Thanks prematurely.