Wednesday, August 10, 2022
HomeGame DevelopmentHow do I swap between swipe and pan in Unity in a...

How do I swap between swipe and pan in Unity in a single contact?


I’m attempting to create a gesture handler that may detect each swipes/pans – inside one contact – in Unity. I ought to have the option, inside one contact occasion, to pan slowly to the left or proper. Throughout the identical contact, with out lifting my finger, I ought to be capable of then swipe to the left or proper. How do I do that? Right here is my code beneath.

non-public void Replace() {

if (Contact.activeFingers.Rely == 1)
        {
            swipeAllowed = true;
            var contact = Contact.activeTouches[0];

            // all collected touches should be transformed to display screen -> world level for use in calculations

            if (contact.section == TouchPhase.Started)
            {
                startPos = Digicam.major.ScreenToWorldPoint(contact.screenPosition);
                StartCoroutine(CheckForAnimation(contact));
            }

            if (contact.section == TouchPhase.Stationary) 
            {
                DragAndDrop(contact);
            }

            if (contact.section == TouchPhase.Moved)
            {
                Debug.Log("moved");
                currentPos = Digicam.major.ScreenToWorldPoint(contact.screenPosition);
                StartCoroutine(DragOrSwipeCamera(startPos, currentPos, contact));
            }
       }
}

IEnumerator DragCamera(Vector3 startPos, Vector3 currentPos, Contact contact)
    {
        distance = currentPos - startPos;
        var velocity = (float) (Vector3.Distance(currentPos, startPos) / (contact.time - contact.startTime));

        // PSEUDOCODE: Based mostly on velocity, resolve whether or not it ought to be a drag or a swipe? Unsure what to do right here?
        
        yield return null;
    }
````

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments