Sunday, August 14, 2022
HomeGame DevelopmentHow do I git lfs monitor a really massive SDK in a...

How do I git lfs monitor a really massive SDK in a Unity undertaking


I get:

distant: error: File Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK is 193.92 MB; this exceeds GitHub's file measurement restrict of 100.00 MB
distant: error: GH001: Giant recordsdata detected. Chances are you'll wish to attempt Git Giant File Storage - https://git-lfs.github.com.

I attempted

git lfs monitor "*NexPlayerSDK"

and

git lfs monitor Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK

however neither labored.

I additionally tried

PS D:VideoGameTeamProjectNexPlayerCodingTest> git rm Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK
deadly: pathspec 'Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK' didn't match any recordsdata
PS D:VideoGameTeamProjectNexPlayerCodingTest> git rm "Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK"
deadly: pathspec 'Packages/com.nexplayer.nxplayersdk/NexPlayer/Plugins/iOS/NexPlayerSDK.framework/NexPlayerSDK' didn't match any recordsdata

simply to attempt delete it from my commit historical past

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