I’ve a blender mannequin, it has a texture on it created with Photographs as Planes addon,
If I open the shading tab I can see the feel and materials are there
Once I save the blender mannequin within the Belongings folder of Unity, I do not see that it created a separate supplies file with it, undecided whether it is saved internally
I do know as a way to import a mannequin with textures I must create a Textures and Supplies folders in Unity
So I added the 2 folders and positioned the Texture used for Photographs as Planes into the Textures folder.
Nevertheless, unity solely imported the mannequin, there is no such thing as a texture on it.
What do I must do for Unity to Import each the mannequin and texture