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How can I scale back the dimensions of “libcocos.so” file on android platform? – Cocos Creator


Hello guys?

I’m making an attempt to google prompt recreation this time. So I’m making an attempt to cut back the dimensions of the sport as a lot as potential.

The image beneath is an evaluation of our recreation apk file. As you may see, the libcocos.so file is consuming up 15 megabytes.

Our venture settings are like this, is there any method to scale back the capability of this?


Do you employ any of those checkboxes in your tasks? Similar to the 3d particle system, you may take away the checked and construct to verify that the performance is working, these assist to cut back the package deal dimension.

Oh, our recreation is a 2D recreation, however the particles are utilizing 3D particles. There are numerous options that 3D can use way more than 2D. All of the checked options are in use, however is it want 15MB of capability to make use of this stage of performance?

I did the identical possibility as you, solely 12.6M, I used creator3.5.2.

I see. As you recognize, the Google Instantaneous Sport dimension restrict is 15 megabytes.
If I take advantage of all of the options, it will be nearly unattainable to launch an prompt recreation, proper?

You’ll be able to strive placing the sources on a distant server, and pack the launched model of the apk will scale back it.

Okay, I get it. I’ll check out the distant bundle. Thanks for the reply!

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