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How can I cut back the dimensions of “libcocos.so” file on android platform? – Cocos Creator


Hello guys?

I’m making an attempt to google immediate recreation this time. So I’m making an attempt to scale back the dimensions of the sport as a lot as doable.

The image under is an evaluation of our recreation apk file. As you possibly can see, the libcocos.so file is consuming up 15 megabytes.

Our venture settings are like this, is there any strategy to cut back the capability of this?


Do you utilize any of those checkboxes in your tasks? Similar to the 3d particle system, you possibly can take away the checked and construct to substantiate that the performance is working, these assist to scale back the package deal measurement.

Oh, our recreation is a 2D recreation, however the particles are utilizing 3D particles. There are lots of options that 3D can use far more than 2D. All of the checked options are in use, however is it want 15MB of capability to make use of this degree of performance?

I did the identical possibility as you, solely 12.6M, I used creator3.5.2.

I see. As you recognize, the Google On the spot Recreation measurement restrict is 15 megabytes.
If I take advantage of all of the options, it will be virtually unattainable to launch an immediate recreation, proper?

You’ll be able to strive placing the sources on a distant server, and pack the launched model of the apk will cut back it.

Okay, I get it. I’ll check out the distant bundle. Thanks for the reply!

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