Video games like Elven Ring implement LOD(Stage Of element), in order that the sport can render a whole lot of terrain.
And there’s even a Minecraft mod for this.
These strategies are genius, However I need to know: How does It maintain a lot of the map within the CPU?
Even when It could possibly render all of it at 60 fps, It will want a lot RAM to run efficently. How can this be pulled off with out want 96 gigs of RAM?