Out of all of Future 2’s endgame PvE actions, its Grasp Raids — harder variations of regular Raids with deadlier enemies and further Champion minibosses — are arguably the toughest ones to finish. Raids are already thought-about robust by many gamers since their mechanics typically demand fixed communication, sturdy teamwork, and good gear loadouts, so that they’re reworked into the final word endgame problem when Grasp issue provides much more enemies and grants all combatants elevated well being and injury.
Due to the considerably elevated problem, you’ll assume that Grasp Raids can be a number of the most rewarding forms of content material to grind. Nevertheless, that is not the case, which has led to the group largely discovering Grasp Raids pointless to run except you are making an attempt to finish triumphs and unlock the Raid’s title. And when you think about that that is alleged to be Future 2’s pinnacle endgame exercise, it turns into clear that this can be a massive downside.
Adept Raid weapons simply aren’t ok
In the end, the core motive why Grasp Raid rewards are underwhelming is as a result of the weapons they drop are worse than those you will get from the common model of the Raid and the weapon crafting system. Whereas the Adept variations of Raid weapons that you just get from finishing encounter challenges on Grasp issue do provide minor stat boosts and the power to equip them with Adept mods that present extra bonuses, the power to craft regular Raid weapons with enhanced perks makes them out of date.
The sizable enhance to the effectiveness and uptime of your perks that enhanced perks present is just extra highly effective and helpful than the additional stats you may get with Adept variants. There are just a few conditions the place this is not the case — somebody that performs a number of PvP would possibly desire a weapon they’ll use the Adept Vary mod with, for instance — however within the overwhelming majority of instances, you are higher off with enhanced perks.
The truth that the harder Grasp variations of Raids really feel much less rewarding than customary ones makes zero sense and feels fairly unhealthy as somebody that incessantly performs Future 2’s hardest content material. I used to be hopeful that Bungie would enhance Adept Raid weapons not directly since gamers incessantly complained about this situation again when the Grasp Vow of the Disciple Raid got here out, however sadly, nothing modified with the Grasp King’s Fall Raid weapons.
You may get high-stat armor elsewhere
One other situation with Grasp Raid rewards is that the high-stat armor drops you may earn by finishing encounters usually are considerably tougher and fewer worthwhile to farm in comparison with various sources. When you’re assured to get armor drops which have excessive general stats in addition to plenty of a particular stat, the stat focus is predicated on a weekly rotation, and the armor drops themselves cannot be manipulated by an armorer mod in your Ghost Shell. You can also’t get armor from Grasp Raid encounters greater than as soon as per week per character except the Raid in query occurs to be the weekly featured one.
In the meantime, different sources of high-stat armor like completions of the Grasp Duality Dungeon, completions of different Raids and Dungeons, and Umbral Engram focusing work correctly with armorer mods. This lets you goal farm armor items with particular stats everytime you need. Grasp Duality encounters will also be farmed infinitely, and it isn’t exhausting to stockpile Umbral Engrams and Umbral Power to go on an armor focusing spree, both.
It is also unlucky that Grasp Raid armor would not drop as Artifice armor. This distinctive kind of armor affords an additional mod slot that makes it simple to maintain your Future 2 builds in high type as seasonal mods rotate out and in of the sport. Nevertheless, Artifice armor is at present unique to Grasp completions of the Grasp of Avarice and Duality Dungeons. Maybe Bungie desires Artifice armor to be the inducement that will get individuals to buy Dungeon DLC, however including it to Grasp Raids would not less than give individuals an honest motive to run them.
So, what ought to Bungie do?
It is clear that Grasp Raids are in a tricky spot because of their lackluster rewards, and a few modifications have to be made if they are going to be Future 2’s pinnacle PvE exercise transferring ahead. If a number of the following modifications have been made, I believe gamers would begin to discover Grasp Raids extra interesting:
- Permit Adept Raid weapons to roll with enhanced perks.
- Alternatively, give gamers a solution to “ascend” crafted Raid weapons into Adept ones by taking part in Grasp Raids.
- Create Grasp Raid-exclusive memento cosmetics that gamers can earn and equip on their Raid weapons.
- Permit gamers to govern Grasp Raid armor drops with stat-focusing Ghost Shell armorer mods.
- Permit Grasp Raid completions to drop Artifice armor.
- Alternatively, permit gamers to farm Grasp Raid encounters for armor infinitely.
General, it is simply an enormous bummer that Grasp Raids are as pointless as they’re at present, and I hope some massive enhancements to their reward construction are coming sooner or later. Hopefully by the point Future 2: Lightfall and its accompanying Raid arrive, the Grasp model of it’s going to really be price gamers’ time.
Future 2’s upcoming Lightfall enlargement is slated to launch on Feb. 28, 2023 and prices $50. Lightfall preorders can be found now, and in case you select to get your copy of it early, you may get immediate entry to some bonus cosmetics and the Unique Quicksilver Storm Auto Rifle. The DLC itself will introduce a model new story marketing campaign, a brand new location to discover and full actions in, a brand new Raid, and extra.