Hello cocos2d-x! Anybody seen this difficulty for M1 construct creating a brand new venture? Any assist please
M1 just isn’t supported by Cocos2dx, run by means of Rosetta2 then it can work or compile all libs for M1 manually or swap to Creator as i did.
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@smitpatel88 did you transformed all of your outdated initiatives into cocos creator? Did you permit cocos2dx?? when you’ve got achieved then how is it potential and the way a lot time did you’re taking for this.
No, from new initiatives switched to Creator.
We can not convert 2dx venture to Creator until you write it from scratch.
okay @smitpatel88 thanks in your reply. it means your outdated venture nonetheless persevering with in cocos2dx. i felt good somebody nonetheless utilizing cocos2dx similar as us.
Extra information right here:
Additionally, you could possibly convert to utilizing ADXE into the long run with little effort (relying on what characteristic set you employ)?
Hey guys thanks for all of the suggestions. I received 3.17.2 working for M1 by doing the next. Sure, it’s utilizing Rosetta and work actually superior.
Please seek advice from this thread for added fixes Cannot run cocos2d-x on M1 Chip – #37 by pinky2012
I used to be not conscious of that fork. Appears fascinating certainly. Thanks!