this.node.on(Node.EventType.TOUCH_MOVE, perform(occasion){
console.log(“ontouch transfer”);
}
TOUCH_START and TOUCH_END engaged on chromebook browser however TOUCH_MOVE will not be working .
Really i need drag performance for my recreation , don’t know different choices for this
TOUCH_MOVE working positive on different platform however not on chrombook browser.
so any might help for a similar .
thanks
@slackmoehrle @linrm @pandamicro is there any attainable resolution for this challenge ?
am on the lookout for the answer however not capable of finding , have tried with cocos-test-projects additionally nevertheless it’s not working