Saturday, October 29, 2022
HomeGame DevelopmentDoes Stride require Visible Studio to construct the discharge model of a...

Does Stride require Visible Studio to construct the discharge model of a undertaking?


I have been studying via the Stride tutorials and handbook, and I see on this web page:
https://doc.stride3d.internet/newest/en/handbook/files-and-folders/distribute-a-game.html

… they describe constructing the discharge model of your undertaking as a factor it’s important to undergo Visible Studio for, which suggests it’s inconceivable for individuals who cannot run visible studio to provide that launch model. Is that this appropriate? Is use of visible studio vital to provide a launch construct of a undertaking developed in Stride?

Or is there one other potential approach? For instance, would it not be potential to attain the identical factor in one other IDE, like SharpDevelop?

RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments