I’m utilizing Xcode in MacBook Professional M1 however it appears that evidently cocos2d-x shouldn’t be up to date since 2019. There are some options appears to be lacking. For instance, compiling and operating app in native iOS-arm64-simulators.
I wish to know whether or not there’s any plan to replace cocos2d-x. Or whether or not creator (which is actively underneath growth) helps Xcode programming in MacBook Professional M1.
Thanks upfront!
Cocos Creator is a distinct product however makes use of some elements of Second-x for enhancing the engine. We’d extremely suggest you employ Creator. It does assist Xcode.
My code is a multiyear c++ venture created by customary cocos command:
- cocos new MyGame -p com.your_company.mygame -l cpp -d NEW_PROJECTS_DIR
Then develop utilizing Xcode.
Earlier than I begin downloading and attempting creator, might I ask whether or not my current venture would nonetheless run underneath Xcode. At this second I don’t plan to modify to creator GUI.
Your current venture will stay the identical even after you obtain creator, creator doesn’t change any Cocos2dx venture, so don’t fear. However the previous venture you created with Cocos2dx gained’t be capable of be upgraded to Cocos Creator. They’ve fully completely different engine design and knowledge mannequin, so for utilizing Cocos Creator you’ll be able to create new initiatives to attempt it out