In his submit, Cheng mentioned a “actuality verify is warranted” on the pre-release backlash that was being levied on the recreation a number of months in the past.
“Virtually the entire ‘details’ offered on this submit are fabricated. In Diablo Immortal, there is no such thing as a option to purchase or rank up gear utilizing cash. There isn’t a 50/50 system on rank improve,” Cheng mentioned. “The hyperlinks cited do not hyperlink to proof of the assertions in any respect. You may select from quite a lot of pores and skin tones, together with black, throughout character creation.”
He went on to say that he encourages customers to type their very own opinions on the sport as soon as it launches, noting that he and his workforce have “poured years of bloody sweat into making” the title. “For those who’re curious concerning the microtransactions within the recreation, factual data is out there elsewhere or you’ll be able to verify the sport out (without cost) when the sport comes out,” he added.
This is the deal—you’ll be able to’t instantly purchase weapons and energy ups in Diablo Immortal, however the reason for consternation comes all the way down to the sport’s Legendary Crests. These give gamers Legendary Gems rated from one to 5 stars, that are then used to improve characters.
Cheng’s response? In a nutshell, he ought to have been extra clear concerning the state of affairs.
“Hey Ziz, I’ve been fairly up entrance in lots of interviews (although apparently not on this submit) that gear was the 12 merchandise slots. In lots of interviews I additionally clearly state that cash can advance gems and legendary gems. I’m sorry this wasn’t clear right here,” Cheng acknowledged on Twitter.