Thursday, October 20, 2022
HomeGame DevelopmentCocosbuilder and altering node dad and mom - C++

Cocosbuilder and altering node dad and mom – C++


Hey there,

I’ve been crushing my head on this downside these previous couple of days. I’m engaged on an outdated undertaking wich I didn’t begin, for a swap model. In some unspecified time in the future, I want to change the orientation of the swap to vertical. This works aside from just a few nodes which can be gone lacking. They’re in a container on the left aspect of the display screen however as soon as we modify orientation, this container is off display screen. So I alter their dad and mom to a container that’s on the prime of the display screen (and in display screen clearly). And the thriller is, I can’t see these nodes however I can click on on them. Each containers are BoxLayout so the place of the nodes needs to be up to date. Is it presumably a layer downside? Appears unlikely, in any other case I wouldn’t have the ability to click on on them, proper?


RELATED ARTICLES

LEAVE A REPLY

Please enter your comment!
Please enter your name here

- Advertisment -
Google search engine

Most Popular

Recent Comments