Since CC model 3.6 the engine has eliminated the updateBlendHash() perform used for Skeleton Backbone and Renderable2D Part objects.
Please assist me know perform can substitute updateBlendHash() funtion on CC 3.6
Thanks!
#cocos creator, #3.6, #backbone, #Renderable2D, #updateBlendHash
When is it vital to make use of this technique?You may do this:_updateBlendFunc()
I used it once I had the problem that the file skeleton backbone after constructing on the net browser was so clear that I may see the seamless web site background
I attempted _updateBlendFunc() however didn’t get the anticipated consequence like with updateBlendHash() perform