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I’m making an attempt to make an Rts sport in unity and am making an attempt to make it in order that items can go to totally different locations, I’ve a variety system that deactivates their Navmesh brokers and the script that tells them the place to go when they aren’t chosen. they will go to totally different locations if just one group/unit is transferring, but when I attempt to make two teams/items transfer to totally different locations they are going to simply go to the primary group’s vacation spot. How can I make two energetic pathfinding brokers go to totally different locations? or ought to I attempt to discover a totally different methodology of pathfinding?

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