I’ve an task the place they ask me to calculate Vector Proper and Vector Up, it is for a digital camera creation utilizing C++ and DirectX. For the Vector Proper, they specify I ought to use 90-yaw, so I acquired:
$ V_{Proper} = {cos(90-yaw), 0, sin(90-yaw)}. $
For Vector Up, I am nonetheless unsure how ought to I calculate it utilizing yaw and pitch. My preliminary thought was to set it like this:
$ V_{Up} = {cos(yaw) * cos(pitch), sin(pitch), sin(yaw) * cos(pitch)}. $
Nevertheless, I feel I am complicated it with the Ahead Vector. I do know I can get a rotation matrix and use additionally cross merchandise to acquire them, however they specify that I ought to use yaw and pitch and I am kinda misplaced right here since can’t discover a clear reply with the setup I am mentioning.
Might you assist me to seek out the Up, Proper and Course vectors? (I suppose the route is the Ahead one.)
Any assist could be helpful!