It feels prefer it as a result of that’s precisely what occurs. Most AAA video games expertise massive inflow of preliminary variety of gamers that drops considerably after a number of weeks. That’s the common cycle. Most AAA video games have their advertising and marketing campaigns climax on the recreation’s launch, which implies lots of gamers will give the sport a attempt. It’s truly very uncommon for greater than half of gamers who choose a recreation to truly end it. The > 50% of gamers who drop the sport achieve this for quite a lot of causes – they they get busy, they don’t actually like the sport, they begin one other recreation they have been eager about, they return to an outdated favourite recreation, they go be a part of their associates in one other recreation, and so forth and so forth. That is regular and never surprising.
As for why individuals are obsessive about it, I consider it’s as a result of people are emotional creatures and put lots of that emotional funding into issues they like (equivalent to video games). If an individual likes one thing, they normally need it to do effectively and really feel some quantity of happiness if the factor they like does effectively. If an individual dislikes one thing, they normally want it unwell and really feel some quantity of happiness if the factor they dislike is failing. If an individual will get very emotionally invested in a recreation that finally ends up disappointing them for some purpose, it’s very very similar to a jilted lover scenario – all that optimistic emotion turns bitter and so they turn out to be tremendous invested in seeing the article of their bitterness fail.
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