Friday, October 21, 2022
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Ask a Recreation Dev


The solutions to your questions come from extrapolating the rules in yesterday’s submit on energy curves. Diminishing returns are logarithmic curves. Exponential will increase are quadratic curves.

Look, eventually you hit a point of diminishing returns...ALT

We usually wish to have diminishing returns after we don’t need gamers scaling off too far. We in all probability don’t need gamers acquiring 100% possibilities on fight occasions – 100% harm discount or dodge price would, for instance, doubtless break our fight math. This type of factor usually begins to indicate up when gamers begin approaching the height of the facility curve. We have to preserve offering incentives to chase the brand new content material and loot, so we use diminishing returns to make them stronger however to not the purpose that they scale off to infinity or get too far forward of everybody else. This fashion, if we ever plan on elevating that degree cap via some type of enlargement pack or newer, tougher elder sport content material, we have now a high finish of the place they might be and we are able to set the subsequent tier of development at an inexpensive place.

Exponential growth!ALT

We usually use exponential energy will increase after we need gamers to really feel like they’ve gained numerous power relative to the place they was once. That is particularly seen when gamers return to the areas they’ve outgrown. Gamers really feel like they’ve grown a lot stronger at any time when they encounter an previous foe who was as soon as a grave risk however is now laughably simple.

Is it too much to ask for both?ALT

You’ll have surmised already that these don’t need to be mutually unique. We are able to help each exponential and logarithmic returns on the identical time. Since energy can scale in numerous dimensions (e.g. ranges, gear, participant ability, and so on.), we are able to make logarithmic progress exist in some dimensions and exponential progress exist in others in order that we are able to craft the general expertise that we would like gamers to have by tuning these particular dimensions.

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