Hi there Dev mates?
We began delicate launch this time. We’ve been creating it for fairly a while, So I’m grateful that the event has been accomplished to some extent. I believe it’s all due to the good engine Cocos creator
There are elements that proceed to have issues with this Android launch. The issue is that the sport simply crashes.
The logs left on the Play Retailer are as follows.
#00 computer 0x0000000000955874 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so (cc::JniNativeGlue::CommandMsg::~CommandMsg())
#00 computer 0x00000000000dd7b4 /apex/com.android.runtime/lib64/bionic/libc.so (__cxa_finalize)
#00 computer 0x00000000000d85bc /apex/com.android.runtime/lib64/bionic/libc.so (exit)
#00 computer 0x0000000000958e74 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so (cc::Engine::shut())
#00 computer 0x0000000000986930 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so (JSB_closeWindowRegistry(v8::FunctionCallbackInfov8::Worth const&))
#00 computer 0x0000000001856138 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so (v8::inner::FunctionCallbackArguments::Name(v8::inner::CallHandlerInfo))
#00 computer 0x0000000001855794 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so
#00 computer 0x0000000001854f24 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so
#00 computer 0x0000000001769e48 /information/app/~~ef8a6FHhWCTkFofdK4sLYA==/com.chamelio.magicka1-8cwcVxyVhc3roo2T_G3xwQ==/split_config.arm64_v8a.apk!libcocos.so
I’m trying on the log and there’s nothing I can’t count on, so can anybody assist?