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Android Fundamentals by Tutorials | Kodeco


This ebook is for these new to the Android platform, or junior Android builders
trying to get a wider grasp of what all Android has to supply.

  • Android Studio
  • Kotlin
  • Jetpack Compose
  • Structure
  • Mannequin View ViewModel
  • Mannequin View Intent
  • Networking
  • Storage
  • RoomDB
  • DataStore
  • Encryption

On this ebook, you’ll learn to construct Android functions from scratch utilizing
Android Studio because the IDE. You’ll be taught the fundamentals of Kotlin and methods to construct elegant
UI with Jetpack Compose. You’ll develop on the fundamentals by making sturdy and scalable apps
utilizing well-established structure patterns.


extra

This part tells you just a few issues it’s essential know earlier than you get began, equivalent to what you’ll want for {hardware} and software program, the place to search out the undertaking information for this ebook, and extra.

On this part, you’ll be taught in regards to the fundamentals of Android and Kotlin, the language that powers the platform. This part will stroll you thru organising Android Studio and constructing your first app: Kodeco Chat. You’ll additionally study Gradle, Android’s construct device and methods to construction app tasks to make use of a few of Gradle’s highly effective dependency administration options.

Welcome! This chapter will briefly cowl what you may be taught on this ebook and introduce you to the Android framework and Kotlin language.

To start creating that killer Android App, you’ll want some steering on putting in the instruments you’ll want as a younger apprentice. Android improvement takes place inside Android Studio, a custom-made IDE primarily based on IntelliJ Platform that offers you highly effective instruments.

This chapter supplies a quick overview of the Android life cycle, the earlier iteration of Android UI constructing blocks and the small print of the varied elements that type an Android undertaking.

On this chapter, you may find out how Gradle scripts work, methods to handle dependencies with Model Catalogs and methods to signal your app.

Now that you’ve got the Android improvement fundamentals down, it’s time to take a deeper dive! In Part II, you’ll be taught all about Android’s new UI toolkit: Jetpack Compose. As you study Compose, you’ll proceed to iterate and construct a extra UI-rich Kodeco Chat utility, full with customized UI message elements.

As you progress by means of this part, you’ll additionally study extra superior structure patterns like MVVM and MVI and how one can set up and construction your code to make use of them. Good structure means that you can scale up your undertaking with minimal adjustments to your codebase.

Lastly, towards the tip of the part, you’ll begin on a brand new Recipe Finder that dives into fetching information from an API and rendering that information onscreen.

On this chapter, you may be taught the fundamentals of Compose UI and construct a easy Android app UI with it.

On this chapter, you may learn to make your app far more purposeful utilizing ViewModel, MVI and Navigation.

Study and implement the repository structure sample and use the Ditto SDK to finish the Kodeco Chat app.

This chapter will train you methods to retrieve information from the web and retailer it in mannequin courses, which you may use to show recipes within the app.

By this level, you’ve discovered about Android improvement in Kotlin and utilized that information to constructing a pair sturdy functions already. In Part III, you’ll go one step additional, persevering with on the Recipe Finder app to supply extra function enhancements, like offline mode. You’ll be taught in regards to the totally different strategies of information storage, together with DataStore and RoomDB, and the way every can be utilized in your apps.

Final however not least, you’ll study some superior storage methods like file entry and securely encrypting the information you retailer.

This chapter will train you methods to retailer small bits of information domestically for saving person’s preferences.

This chapter will train you methods to save recipes and substances from the recipe app to an area database utilizing Room.

This chapter will train you methods to encrypt information in your preferences and databases.

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