Pricey Cocos Group,
I’m utilizing cocos2d-x v4 now for a while and want to combine Android Efficiency Tuner.
Has anybody performed this earlier than. I attempted to implement the google tuningfork and proto buf tasks with cmake and once I begin my App it crashes on the primary replaceScene.
Is there any plugin or one thing like that for cocos2d-x with the native APT and Android Recreation Developer Package from Google?
I do know that swappy wouldn’t work with the SurfaceGLView onDraw render loop. However possibly it’s potential to ship the tick manually with the google tuningfork to the servers that I can see my body instances in Android Vitals.
Any Concepts? Thanks.
sort regards,
Matt