February 28, 2023
Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the house group for a dialog about what led him to create an open-source recreation engine, how open supply is shaping recreation improvement, and the well-worn path from taking part in video video games to studying to construct them.
Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the house group for a dialog about what led him to create an open-source recreation engine, how open supply is shaping recreation improvement, and the well-worn path from taking part in video video games to studying to construct them.
Episode notes:
W4 Video games is devoted to strengthening the open-source Godot Engine, a cross-platform recreation engine for 2D and 3D video games. Their mission is “to assist the online game business reclaim their management of the know-how powering their video games and reverse a dramatic pattern the place they should depend on proprietary options from an ever-shrinking variety of distributors.”
To begin studying extra about Godot, discover a few of the most effective video games made with Godot or be a part of the neighborhood.
Join with Juan on Twitter, GitHub, or LinkedIn.
At present’s Lifeboat badge winner is Martijn Pieters for his or her reply to ‘Whereas’ loop one-liner.
Tags: recreation improvement, godot, open supply, the stack overflow podcast, video video games