$begingroup$

Hello I am testing out a VR app created in unity 2020 LTR and I am presently hitting 71fps.. Render doc exhibits atleast 6ms.. being taken up by the givalidate body buffer name, occurring twice..

What is that this?.. and the way do I pace issues up.. Already completed all of the optimisations, all I’ve within the scene is 1 piece of geometry, and a skymap..

Any assistance is appreciated..

Screenshot is right here: https://drive.google.com/file/d/1SwmQFCIKhJlvToJct9fMbJC3OUt7Syz-/view?usp=sharing

giomagneto is a brand new contributor to this website. Take care in asking for clarification, commenting, and answering.
Try our Code of Conduct.

$endgroup$

You will need to log in to reply this query.

Browse different questions tagged .